....Itagaki said that Dead or Alive Code: Cronus and Dead or Alive Online are entirely separate projects......
mmmmm eppure c'era qualcuno che insisteva nel dire che erano la stessa cosa....
l'intera dichiarazione....
The other half of Dead or Alive Online is Dead or Alive 2, but Itagaki was quick to point out that he doesn't consider Dead or Alive 2 to be a port. "Dead or Alive 2 has been built completely from scratch for the Xbox," Itagaki added. "I hate that there are so many multiplatform games that use the lowest common denominator hardware and then don't take advantage of the extra power that other systems have to offer."
"Depending on the policy of the creator, [developers] all have different methods for using extra power, adding full-scene anti-aliasing or HDTV support, but that's not our policy," said Itagaki. "Our policy is to design a game from scratch and make sure that it uses all the power from the beginning instead of discussing what to do with the leftover power."
Dead or Alive 2 will run on a modified version of the Dead or Alive Xtreme Beach Volleyball engine and it will include all of the features found in the multiple versions of Dead or Alive. And for Dead or Alive Code: Cronus, Itagaki said that Dead or Alive Code: Cronus and Dead or Alive Online are entirely separate projects.