Deus Ex: Mankind Divided | PC/PS4/X1 | Can't Kill Progress - Pag 4
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Discussione: Deus Ex: Mankind Divided | PC/PS4/X1 | Can't Kill Progress

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  1. #46
    Fidel Mbanga-Bauna L'avatar di er romanista
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    Lo studio è lo stesso che ha fatto DEHR: Eidos Montreal.
    So che ci sono stati molti cambiamenti al suo interno però, speriamo bene.

  2. #47
    Myuer
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    Godo tantissimo, non vedo l'ora di saperne di più e un periodo di uscita generico.

  3. #48
    Drago Rinato
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    Gli ho preso la Collector (PC) per Human Revolution, se la fanno ancora gliela prendo pure per Mankind Divided (ottimo sottotitolo)

    Madò se aspettavo un altro Deus Ex coi controcazzi dopo quel Fail su mobile..

    G O D O

  4. #49
    Alteridan
    Ospite

  5. #50
    Utente L'avatar di wmanchester
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    so che non è il topic giusto, ma approfitto dell'hype per avere più visibilità
    ho sentito che la versione normale di Human Revolution ha i boss che non si possono fare in stealth, è vero? quindi, casomai, conviene prendere la director's cut o il problema è stato patchato anche nel gioco base?

  6. #51
    Sigur Rós dipendente L'avatar di dif
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    Contentissimo, l'HR l'ho amato. Data di uscita?2016 immagino
    Ultima modifica di dif; 8-04-2015 alle 01:43:13

  7. #52
    Utente L'avatar di Beardy
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    Dalla pagine russa che è stata leakata e da cui sono state prese le immagini:

    Citazione Traduzione Google Translate
    Square Enix has announced the continuation of the famous cyberpunk series Deus Ex. The new part was subtitled Mankind Divided, it will tell us about how the future society was divided into castes augmented and ordinary people. In the middle of the action will be our old friend Adam Jensen - the protagonist of the game.

    As in Deus Ex: Human Revolution, the events unfold in different parts of the world. For example, in Prague, Czech Republic, Jensen will have to sort things out with Victor Marchenko - an officer in the so-called Coalition of Human augmented (Augmented Rights Coalition).

    The choice offers two styles of play: "quiet" passage and open battle. Artificial intelligence of enemies became better than Deus Ex: Human Revolution , play, respectively, will be more difficult. Enemies travel in groups and if suspected something was wrong, summoned colleagues together to explore the dark corners. No more single dummy.

    In an open battle Jensen also have hard times: opponents bypass with flank attack of the entire group. Also at your disposal will go more useful implants. Now, Adam can not only see enemies through walls, but also scan them for electronics and ammunition. Hacker will allow the implant to hack turrets and computers at a distance (as in the Watch Dogs ).

    Do you remember the blade in the hands of Jensen? In Mankind Divided is a lethal weapon will receive an alternative type of attack - Adam learned to shoot a crossbow as a blade. Fans of "noisy" passing too will be satisfied: Jensen blinds enemies smokescreen and with the help of X-ray vision shoots them from an automatic rifle.

    For protection from enemy fire can be briefly activated nano-shield and then bullets will bounce off the chest of Adam. In general, mechanical augmentations of Human Revolution remained untouched, but the amount of improvement has increased markedly.

    The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical.

    For this reason, we have to say goodbye to some of their favorite characters, including and ( spoiler! ) pilot Farid Malik. In one of the missions of Deus Ex: Human Revolution Farida plane was shot down on approach to the landing. Life charming pilot was in the hands of players: could repulse enemy offensive and save Malik or throw it to die at the crash site. In Deus Ex: Mankind Divided on the job we will deliver new pilot - Elias check.

    Developers do not plan to transfer stored from the previous part of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution is not canonical.

    The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a group of bandits in the next story mission.

    Game development studio is engaged in Eidos Montreal. Deus Ex: Mankind Divided be released on the PlayStation 4, Xbox One and PC. Release date will be announced later.

  8. #53
    Utente
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    From this month's Game Informer issue. Sounds super sexy:

    -Takes place in 2029, 2 years after Human Revolution
    -Listed as single-player, no mention of multiplayer
    -Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
    -Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
    -In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
    -Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
    -Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
    -Story is in many ways a story of redemption for Jensen
    -Added a lot of diversity to the environments
    -Females are also now part of the regular enemies in the game
    -One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
    -It is nicknamed "Golem City", based on the real life Kowloon Walled City
    -Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
    -Mission to track down a leader of an aug group, but police have captured the informant
    -Can choose to butter up the informant's wife for clues or cause a scene with the police
    -Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
    -Transhumans (augs) referred to as "clanks" by police
    -"You can go full combat or full stealth throughout any part of the game"
    -Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
    -Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
    -Features twice as many augmentations as Human Revolution
    -Aug examples:
    • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
    • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
    • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
    • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee

    -Augmentation features can be assigned on the d-pad for quick selection
    -Augmentations consumed a fixed amount of energy, when Jensen stops using them he regains a portion of it
    -Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
    -New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
    -No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
    -No plans for a Deus Ex MMO
    -Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
    -Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
    -Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
    -Some enemies have external tech like exoskeletons and mechs to combat Jensen
    -Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
    -Focused on making A.I. more aggressive, flanking, etc
    -Certain elements of the environment now react to combat
    riporto dal topic in mondo pc

  9. #54
    Madman with a Box L'avatar di Det.Bullock
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    Citazione wmanchester Visualizza Messaggio
    so che non è il topic giusto, ma approfitto dell'hype per avere più visibilità
    ho sentito che la versione normale di Human Revolution ha i boss che non si possono fare in stealth, è vero? quindi, casomai, conviene prendere la director's cut o il problema è stato patchato anche nel gioco base?
    No, devi prenderti la DC, il gioco base è rimasto quello.
    "People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff." - The Doctor

    "I pity the poor shades confined to the euclidean prison that is sanity." - Grant Morrison

  10. #55
    Alteridan
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    Citazione wmanchester Visualizza Messaggio
    so che non è il topic giusto, ma approfitto dell'hype per avere più visibilità
    ho sentito che la versione normale di Human Revolution ha i boss che non si possono fare in stealth, è vero? quindi, casomai, conviene prendere la director's cut o il problema è stato patchato anche nel gioco base?
    Il gioco è stato patchato e la patch si chiama Director's Cut. Per averla devi pagare.

  11. #56
    Utente L'avatar di wmanchester
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    Il gioco è stato patchato e la patch si chiama Director's Cut. Per averla devi pagare.

    Citazione Det.Bullock Visualizza Messaggio
    No, devi prenderti la DC, il gioco base è rimasto quello.
    Capito

  12. #57
    Ked' sme sami som tak rád L'avatar di The Kurgan
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    porco cacchio l'hype



    Spoiler:


    edit: mi sto ascoltando la soundtrack mentre navigo, SUBLIME
    Dio santissimo, sto sbavando come un'animale sulla tastiera

    Edit: wman non so se te lo pigli per ps3 o 360 ma per 360 per es costa tipo 8€ NUOVA da zavvi ed è multilingua...insomma, caschi in piedi

    Cmq tra questo e tw3 la voglia di next gen sta aumentando a dismisura

    Ri-edit: e alcune parti proprio qui a Praha LO VOGLIO
    Ultima modifica di The Kurgan; 8-04-2015 alle 10:33:53


  13. #58
    Wardevil
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    Spero a che 'sto giro non toppino di nuovo con l'ambientazione; non so quanti di voi si ricordino i trailers in live action virali di Human Rev. Quei trailers mostravano un'ambientazione X (superba), il gioco aveva un'ambientazione Y :\

    E' un po' come quando compri un gioco su invasioni aliene e scopri che nel gioco non si respira l'atmosfera da invasione; identica cosa per Human Revolution.

    Per tutto il resto, invece, niente da recriminare; vuoi che mi ero fatto un pg SWAT (aka mezzo stealth mezzo sparatutto) mi piacquero anche le boss battles, quindi amen.
    MA se a 'sto giro pubblicizzano un'ambientazione rivoltosa, invivibile, m'incazzo se mi ritrovo un'ambientazione diversa.

  14. #59
    Utente L'avatar di Sotark
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    hype.

  15. #60
    Shine on Froppolo L'avatar di TWD
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    Mi sto facendo le seghe.

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