Domanda Scheda Video ( Help Please ) !
  • In diretta da GamesVillage.it
    • News
    • -
    • In Evidenza
    • -
    • Recensioni
    • -
    • RetroGaming
    • -
    • Anteprime
    • -
    • Video
    • -
    • Cinema

Visualizzazione risultati da 1 a 4 di 4

Discussione: Domanda Scheda Video ( Help Please ) !

Cambio titolo
  1. #1
    Hunter Professionista L'avatar di Cyber Link
    Registrato il
    11-02
    Località
    Hyrule
    Messaggi
    5.785

    Domanda Scheda Video ( Help Please ) !

    Vorrei sapere quali sono le ultime schede video uscite della ATI o quelle che usciranno prossimamente ! E quanto costano o costerrano ?? Mi serve una scheda video molto potente

    considerate ke ho 300 € a disposizione ^^ !
    Battletag: gonfreecss#2482 | 3DS: 2466-4672-5634 | NintendoID: gonfreecss

  2. #2
    redfalcon
    Ospite
    pci express? fra poco dovrebbe uscire la radeon x1800GTO, leggermente meno potente della xl e dovrebbe attenersi, ho detto dovrebbe, ad un costo sotto i 300€.CMQ forse su ebay trovi la xl ad un buon prezzo....

  3. #3
    Bannato L'avatar di LeBron23
    Registrato il
    11-04
    Località
    Hyrule
    Messaggi
    2.459
    ATI


    X700 (RV410) PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 700 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 11.2 GB; (Dx9 ps2.0 vs2.0)

    X700 PRO (RV410) PCI>EXPRESS
    Gpu: 425 mhz, Memoria: 860 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 13.8 GB; (Dx9 ps2.0 vs2.0)

    X700 XT (RV410) PCI>EXPRESS
    Gpu: 475 mhz, Memoria: 1050 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 16.8 GB; (Dx9 ps2.0 vs2.0)

    X800 SE (R420) AGP
    Gpu: 425/450 mhz, Memoria: 800 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 25.6 GB; (Dx9 ps2.0b vs2.0)

    X800 SE (R423) PCI>EXPRESS
    Gpu: 425 mhz, Memoria: 700/800 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 22.4/25.6 GB; (Dx9 ps2.0b vs2.0)

    X800 GT (R480, R430, R423) AGP e PCI>EXPRESS
    Gpu: 475 mhz, Memoria: 700/980 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 6 vertex shading,
    Banda Passante: 22.4/31.4 GB; (Dx9 ps2.0b vs2.0)

    X800 (R430) AGP e PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 700 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 6 vertex shading,
    Banda Passante: 22.4 GB; (Dx9 ps2.0b vs2.0)

    X800 GTO (R480, R430) AGP e PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 700/980 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 6 vertex shading,
    Banda Passante: 22.4/31.4 GB; (Dx9 ps2.0b vs2.0)

    X800 GTO² (R480) PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 980 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 6 vertex shading,
    Banda Passante: 22.4/31.4 GB; (Dx9 ps2.0b vs2.0)

    X800 PRO (R420) AGP
    Gpu: 475 mhz, Memoria: 900 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 6 vertex shading,
    Banda Passante: 28.8 GB; (Dx9 ps2.0b vs2.0)

    X800 XL (R430) AGP e PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 32.0 GB; (Dx9 ps2.0b vs2.0)

    X800 XT (R420, R423) AGP e PCI>EXPRESS
    Gpu: 500 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 32.0 GB; (Dx9 ps2.0b vs2.0)

    X800 XT PE (R420, R423) AGP e PCI>EXPRESS
    Gpu: 520 mhz, Memoria: 1120 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 35.8 GB; (Dx9 ps2.0b vs2.0)

    X850 PRO (R480, R481) AGP e PCI>EXPRESS
    Gpu: 520 mhz, Memoria: 1080 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 6 vertex shading,
    Banda Passante: 34.6 GB; (Dx9 ps2.0b vs2.0)

    X850 XT (R480, R481) AGP e PCI>EXPRESS
    Gpu: 520 mhz, Memoria: 1080 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 34.6 GB; (Dx9 ps2.0b vs2.0)

    X850 XT PE (R480, R481) AGP e PCI>EXPRESS
    Gpu: 540 mhz, Memoria: 1180 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 37.8 GB; (Dx9 ps2.0b vs2.0)

    X1300 (RV515 / 0.09 micron) PCI>EXPRESS
    Gpu: 450 mhz, Memoria: 500 mhz, Bus memoria: 128 bit,
    1 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    2 vertex shading, 4 pixel shading, 4 ROPs, 4 TMU,
    Banda Passante: 8 GB; (Dx9 ps3.0 vs3.0)

    X1300 PRO (RV515 / 0.09 micron) PCI>EXPRESS
    Gpu: 600 mhz, Memoria: 800 mhz, Bus memoria: 128 bit,
    1 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    2 vertex shading, 4 pixel shading, 4 ROPs, 4 TMU,
    Banda Passante: 12.8 GB; (Dx9 ps3.0 vs3.0)

    X1600 PRO (RV530 / 0.09 micron) AGP e PCI>EXPRESS
    Gpu: 500 mhz, Memoria: 780/800 mhz, Bus memoria: 128 bit,
    3 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    5 vertex shading, 12 pixel shading, 4 ROPs, 4 TMU,
    Banda Passante: 12.5 GB; (Dx9 ps3.0 vs3.0)

    X1600 XT (RV530 / 0.09 micron) PCI>EXPRESS
    Gpu: 590 mhz, Memoria: 1380 mhz, Bus memoria: 128 bit,
    3 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    5 vertex shading, 12 pixel shading, 4 ROPs, 4 TMU,
    Banda Passante: 22.8 GB; (Dx9 ps3.0 vs3.0)

    X1800 GTO (R520 / 0.09 micron) PCI>EXPRESS
    Gpu: 500 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    3 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 12 pixel shading, 12 ROPs, 12 TMU,
    Banda Passante: 32 GB; (Dx9 ps3.0 vs3.0)

    X1800 XL (R520 / 0.09 micron) PCI>EXPRESS
    Gpu: 500 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 16 pixel shading, 16 ROPs, 16 TMU,
    Banda Passante: 32 GB; (Dx9 ps3.0 vs3.0)

    X1800 XT (R520 / 0.09 micron) PCI>EXPRESS
    Gpu: 625 mhz, Memoria: 1500 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 16 pixel shading, 16 ROPs, 16 TMU,
    Banda Passante: 48 GB; (Dx9 ps3.0 vs3.0)

    X1800 XT OVERCLOCK (R520 / 0.09 micron) PCI>EXPRESS
    Gpu: 700 mhz, Memoria: 1600 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 Vertex Shading, 16 Pixel Shading, 16 ROPs, 16 TMU,
    Banda Passante: 51.2 GB; (Dx9 ps3.0 vs3.0)

    X1900 XT (R580 / 0.09 micron) PCI>EXPRESS
    Gpu: 625 mhz, Memoria: 1450 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 48 pixel shading, 16 ROPs, 16 TMU,
    Banda Passante: 46.4 GB; (Dx9 ps3.0 vs3.0)

    X1900 CROSSFIRE (R580 / 0.09 micron) PCI>EXPRESS
    Gpu: 625 mhz, Memoria: 1450 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 48 pixel shading, 16 ROPs, 16 TMU,
    Banda Passante: 46.4 GB; (Dx9 ps3.0 vs3.0)

    X1900 XTX (R580 / 0.09 micron) PCI>EXPRESS
    Gpu: 650 mhz, Memoria: 1550 mhz, Bus memoria: 256 bit,
    4 Quad Pixel Shader Core, 1 Ultra-Threading Dispatch Processor,
    8 vertex shading, 48 pixel shading, 16 ROPs, 16 TMU,
    Banda Passante: 49.6 GB; (Dx9 ps3.0 vs3.0)


    NVIDIA


    5900 Ultra (nv35) AGP
    Gpu: 450 mhz, Memoria: 850 mhz, Bus memoria: 256 bit,
    Pipelines: 4 (2 tmu\pipelines), 4 ROPs, 3 vertex shading,
    Banda Passante: 27.2 GB; (Dx9 ps2.0 vs2.0)

    5900 (nv35) PCI>EXPRESS
    Gpu: 350 mhz, Memoria: 550 mhz, Bus memoria: 256 bit,
    Pipelines: 4 (2 tmu\pipelines), 4 ROPs, 3 vertex shading,
    Banda Passante: 17.6 GB; (Dx9 ps2.0 vs2.0)

    5950 (nv38) AGP
    Gpu: 350 mhz, Memoria: 950 mhz, Bus memoria: 256 bit,
    Pipelines: 4 (2 tmu\pipelines), 4 ROPs, 3 vertex shading,
    Banda Passante: 30.4 GB; (Dx9 ps2.0 vs2.0)

    5950 Ultra (nv38) AGP
    Gpu: 475 mhz, Memoria: 950 mhz, Bus memoria: 256 bit,
    Pipelines: 4 (2 tmu\pipelines), 4 ROPs, 3 vertex shading,
    Banda Passante: 30.4 GB; (Dx9 ps2.0 vs2.0)

    6200 TurboCache 16 (nv43) (16mb + 128mb ram di sistema) PCI>EXPRESS
    Gpu: 350 mhz, Memoria: 700 mhz, Bus memoria: 32 bit,
    Pipelines: 4, 2 ROPs, 4 TMU, 3 vertex shading,
    Banda Passante: 2.8+8.0 GB; (Dx9 ps3.0 vs3.0)

    6200 TurboCache 32 (nv43) (32mb + 128mb ram di sistema) PCI>EXPRESS
    Gpu: 350 mhz, Memoria: 700 mhz, Bus memoria: 64 bit,
    Pipelines: 4, 2 ROPs, 4 TMU, 3 vertex shading,
    Banda Passante: 5.6+8.0 GB; (Dx9 ps3.0 vs3.0)

    6200 TurboCache 64 (nv43) (64mb + 128mb ram di sistema) PCI>EXPRESS
    Gpu: 350 mhz, Memoria: 550 mhz, Bus memoria: 64 bit,
    Pipelines: 4, 2 ROPs, 4 TMU, 3 vertex shading,
    Banda Passante: 4.4+8.0 GB; (Dx9 ps3.0 vs3.0)

    6200 LE (nv43) PCI>EXPRESS
    Gpu: 300 mhz, Memoria: 550 mhz, Bus memoria: 64 bit,
    Pipelines: 4, 2 ROPs, 4 TMU, 3 vertex shading,
    Banda Passante: 4.4 GB; (Dx9 ps3.0 vs3.0)

    6200 (nv43) PCI>EXPRESS
    Gpu: 300 mhz, Memoria: 550 mhz, Bus memoria: 128 bit,
    Pipelines: 4, 2 ROPs, 4 TMU, 3 vertex shading,
    Banda Passante: 8.8 GB; (Dx9 ps3.0 vs3.0)

    6600 (nv43) AGP e PCI>EXPRESS
    Gpu: 300 mhz, Memoria: 550/700 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 4 ROPs, 8 TMU, 3 vertex shading,
    Banda Passante: 8.8/11.2 GB; (Dx9 ps3.0 vs3.0)

    6600 GT (nv43) PCI>EXPRESS
    Gpu: 500 mhz, Memoria: 1000 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 4 ROPs, 8 TMU, 3 vertex shading,
    Banda Passante: 16.0 GB; (Dx9 ps3.0 vs3.0)

    6600 GT (nv43) AGP
    Gpu: 500 mhz, Memoria: 900 mhz, Bus memoria: 128 bit,
    Pipelines: 8, 4 ROPs, 8 TMU, 3 vertex shading,
    Banda Passante: 14.4 GB; (Dx9 ps3.0 vs3.0)

    6800 LE (nv40) PCI>EXPRESS
    Gpu: 300/320 mhz, Memoria: 600 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 4 vertex shading,
    Banda Passante: 19.2 GB; (Dx9 ps3.0 vs3.0)

    6800 LE (nv40) AGP
    Gpu: 300/320 mhz, Memoria: 700 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 4 vertex shading,
    Banda Passante: 22.4 GB; (Dx9 ps3.0 vs3.0)

    6800 XT (nv40) PCI>EXPRESS
    Gpu: 300 mhz, Memoria: 600 mhz, Bus memoria: 256 bit,
    Pipelines: 8, 8 ROPs, 8 TMU, 4 vertex shading,
    Banda Passante: 19.2 GB; (Dx9 ps3.0 vs3.0)

    6800 (nv40) PCI>EXPRESS
    Gpu: 325 mhz, Memoria: 600 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 5 vertex shading,
    Banda Passante: 19.2 GB; (Dx9 ps3.0 vs3.0)

    6800 (nv40) AGP
    Gpu: 325 mhz, Memoria: 700 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 5 vertex shading,
    Banda Passante: 22.4 GB; (Dx9 ps3.0 vs3.0)

    6800 GS (nv42) PCI>EXPRESS
    Gpu: 425 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    Pipelines: 12, 12 ROPs, 12 TMU, 5 vertex shading,
    Banda Passante: 32.0 GB; (Dx9 ps3.0 vs3.0)

    6800 GT (nv40) AGP e PCI>EXPRESS
    Gpu: 350 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 32.0 GB; (Dx9 ps3.0 vs3.0)

    6800 Ultra (nv40) AGP e PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 1100 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 16 ROPs, 16 TMU, 6 vertex shading,
    Banda Passante: 35.2 GB; (Dx9 ps3.0 vs3.0)

    7600 GT (G73 / 0.09 micron) PCI>EXPRESS
    Gpu: 560 mhz, Memoria: 1400 mhz, Bus memoria: 128 bit,
    Pipelines: 12, 8 ROPs, 12 TMU, 5 vertex shading, 12 pixel shading,
    Banda Passante: 22.4 GB; (Dx9 ps3.0 vs3.0)

    7800 GS (G70) AGP
    Gpu: 375 mhz, Memoria: 1200 mhz, Bus memoria: 256 bit,
    Pipelines: 16, 8 ROPs, 16 TMU, 6 vertex shading, 16 pixel shading,
    Banda Passante: 32 GB; (Dx9 ps3.0 vs3.0)

    7800 GT (G70) PCI>EXPRESS
    Gpu: 400 mhz, Memoria: 1000 mhz, Bus memoria: 256 bit,
    Pipelines: 20, 16 ROPs, 20 TMU, 7 vertex shading, 20 pixel shading,
    Banda Passante: 32 GB; (Dx9 ps3.0 vs3.0)

    7800 GTX (G70) PCI>EXPRESS
    Gpu: 430 mhz, Memoria: 1200 mhz, Bus memoria: 256 bit,
    Pipelines: 24, 16 ROPs, 24 TMU, 8 vertex shading, 24 pixel shading,
    Banda Passante: 38.4 GB; (Dx9 ps3.0 vs3.0)

    7800 GTX 512 Mb (G70) PCI>EXPRESS
    Gpu: 550 mhz, Memoria: 1700 mhz, Bus memoria: 256 bit,
    Pipelines: 24, 16 ROPs, 24 TMU, 8 vertex shading, 24 pixel shading,
    Banda Passante: 54.4 GB; (Dx9 ps3.0 vs3.0)

    7900 GT (G71 / 0.09 micron) PCI>EXPRESS
    Gpu: 450 mhz, Memoria: 1320 mhz, Bus memoria: 256 bit,
    Pipelines: 24, 16 ROPs, 24 TMU, 8 vertex shading, 24 pixel shading,
    Banda Passante: 42.2 GB; (Dx9 ps3.0 vs3.0)

    7900 GTX (G71 / 0.09 micron) PCI>EXPRESS
    Gpu: 650 mhz, Memoria: 1600 mhz, Bus memoria: 256 bit,
    Pipelines: 24, 16 ROPs, 24 TMU, 8 vertex shading, 24 pixel shading,
    Banda Passante: 51.2 GB; (Dx9 ps3.0 vs3.0)

  4. #4
    Utente L'avatar di ant1986
    Registrato il
    03-04
    Località
    NAPOLI
    Messaggi
    2.101
    pc fisso dex + hp dv9003ea

Regole di Scrittura

  • Tu non puoi inviare nuove discussioni
  • Tu non puoi inviare risposte
  • Tu non puoi inviare allegati
  • Tu non puoi modificare i tuoi messaggi
  •