Ign nei giorni scorsi stronco' il sixaxis dicendo che non era confortevole, i grilletti scivolavano ed altre belle cosuccie.
Ora invece sembra che sia meglio rispetto alle precedenti dichiarazioni, anche se si fa sentire l'assenza del rumble.
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Overall, I like the controller quite a bit so far. I've played a number of games on the system and everything has worked really well. I'm still very disappointed in its lack of rumble functionality, but its movement stuff is really cool. As long as developers don't overdo it just to include the functionality because they can, everything will be great. I think it's likely that SIXAXIS may wind up as one of the most versatile controllers ever released
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Il controller gli piace,ha giocato molti giochi e si e' comportato bene.Sente la mancanza del rumble,ma il tilt e' realy cool, a patto che i programmatori non esagerino.In definitiva il six potrebbe essere uno dei pad piu' versatili rilasciati.
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It's still a little too light for my taste, especially because I have big hands and it barely felt like I was holding anything at times. It can also be somewhat shady on recognizing some commands, which I picked up during some demos, although whether that was the fault of the controller or the demo is still up in the air. But the L2 and R2 buttons now have much better resistance to them, and the shell of the controller feels a bit more solid. I'm also impressed by the ease of moving from wired to wireless play. I still hate the fact that it doesn't have any rumble functionality, but I'm now looking forward to seeing just what developers have in store for PS3 titles and the controller.
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Dice che il pad e' leggero,troppo per le sue grandi mani(sara' felice la moglie).
Gli manca la vibrazione,i grilletti sono piu' resistenti ed e' molto buona la risposta del wirelles
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Honestly, I don't like the idea of adding strange control functionality to my games. I don't want to jump around, I don't want to "hold the reigns of my dragon," and I certainly don't want to do anything that interrupts my couch potato lifestyle. However, the checking in 2K7 feels right -- moving the controller for the hit makes you really feel like you've creamed the offense and in those really tense moments when I'm defending against a goal I'd probably be on the edge of my seat moving the controller around anyway. This type of control option makes the game more enjoyable and more exciting. And if I get too lazy I can always turn it off and use the circle button.
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Non gli piace l'idea del tilt,dice che vuole continuarea giocare normale.Ma dice anche che a NBA2K7,le funzioni del tilt ti fanno entrare ancora di piu' nella partita.E che quando e' stanco,semplicemente disattiva la funzione e gioca con i normali tasti.
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I was initially surprised at how light the SIXAXIS is (surely due to the removal of dual shock), but I didn't think it made the controller feel "cheap." It really does feel like the same old PlayStation controller. The L2 and R2 triggers have been slightly redesigned so they hang a bit off the top of the controller -- a feature I'm not sure I understand but didn't find a detriment, nonetheless. I was impressed with the tilt functionality in most games and was happy to discover it didn't feel like a gimmick. In applications like flOw, Tiger Woods, and Lair, tilt was smooth, natural, and subtle. Overall thumbs up, but I still find the lack of force feedback to be a big disappointment. That's something gamers have come to expect as much as analog control.
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Anche lui dice che il pad e' leggero,e da quella sensazione da pad economico.
Gli e' piaciuta la funzione del til in flow,tiger woods e lair.
Ma che s ifa sentire l'assenza del rumbe,cosa molto importante.