- sakaguchi ha chiesto a shane di ms, il desiderio di voler realizzare un mmorpg
- altri 2 rpg non ancora annunciati che prenderanno strade diverse
- sakaguchi prima o poi vorrebbe portare in vita un'idea di 10 anni fa, che si era cercato di portare avanti in square "10 years ago, my staff at Square wanted to make a game set in real life. We thought up a game about a story of a boy who is trying to make up with his ex girlfriend, a story set in a school. it was pretty difficult. At some point though I would like to do that. The marketing would be difficult. The right time hasn't arrived yet. We'll do is someday.
- Alla domanda di paragonare 360 a ps3, sakaguchi afferma di aver testato la console sony, affermando in inglese "PS3 is difficult." e dichiarando di non avere niente in cantiere per essa.
- Lost odyssey, previsto per fine anno worldwide, avendo molti più dialoghi doppiati, è ancora incerto se avrà doppia traccia audio. E cmq sembra che il lip-synch sarà basato sulla vers. usa anche per la vers. jap (tipo i resident evil).
- Blue Dragon pal, in uscita a settembre, non avrà l'audio jap a causa di spazio:
"English/Japanese for US
English/Japanese/French for Canada
No Japanese for Europe due to lack of space with multiple EU languages"
è un peccato non abbiano rilasciato il video mostrato di LO:
"So the Blue Dragon meeting wasn’t just about Blue Dragon, Sakaguchi-san showed a couple of clips on his other RPG, Lost Odyssey. The first clip gave an idea about the game’s vision where Kaim is riding a cable car in a futuristic (dare I say Final Fantasy like) world. Short blurbs give a better idea of the game’s setting which takes place after a “magical industrial revolution” where magic has changed life for the better, but it is also used for war. The camera pans out and there is a view of an enormous city with a large building in the center with smoke coming out from the top. Kaim gets off of the train and stares at an armored guard.
The next clip was a demo of how the Unreal Engine is used in the game. It is a real time cutscene with Kaim standing solemnly against a wall and a female character asking why they are waiting. All of the sudden a drunken man burst out of the doors with three blonde women by his side. While Lost Odyssey is a serious game, they decided to show this scene to demonstrate that there is comic relief in the title. The biggest surprise from the scene was that all of the voices were in English. Microsoft is planning to release Lost Odyssey simultaneously (read: Japan, Europe and North America at the same time!) this holiday season.
Afterwards we were given some details about the combat system. It’s turn based, but it was compared to a MMORPG where you have a front and a rear guard. The front guard acts as “tank” characters and the rear guard is for mages and other damage dealers."
altri 2 nuovi titoli in arrivo