Problema con Config di Counter strike source
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Discussione: Problema con Config di Counter strike source

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  1. #1
    Tedium
    Ospite

    Problema con Config di Counter strike source

    Ciao a tutti, volevo chiedervi 2 cosigli riguardo al config di CSS.

    il mio config attuale è questo:

    Spoiler:
    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "SPACE" "+jump"
    bind "'" "+moveup"
    bind "+" "sizeup"
    bind "," "buy primammo"
    bind "-" "sizedown"
    bind "." "buy secammo"
    bind "/" "+movedown"
    bind "0" "slot10"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind ";" "+mlook"
    bind "=" "sizeup"
    bind "[" "invprev"
    bind "\" "toggleconsole"
    bind "]" "invnext"
    bind "`" "toggleconsole"
    bind "a" "+moveleft"
    bind "b" "buymenu"
    bind "c" "radio3"
    bind "d" "+moveright"
    bind "e" "+use"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "commandmenu"
    bind "i" "showbriefing"
    bind "j" "cheer"
    bind "k" "+voicerecord"
    bind "m" "teammenu"
    bind "n" "nightvision"
    bind "o" "buyequip"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "s" "+back"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "w" "+forward"
    bind "x" "radio2"
    bind "y" "messagemode"
    bind "z" "radio1"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F1" "autobuy"
    bind "F2" "rebuy"
    bind "F4" "bug"
    bind "F5" "jpeg"
    bind "F10" "quit prompt"
    bind "INS" "+klook"
    bind "PGDN" "+lookdown"
    bind "PGUP" "+lookup"
    bind "END" "centerview"
    bind "MWHEELDOWN" "invnext"
    bind "MWHEELUP" "invprev"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+attack2"
    bind "PAUSE" "pause"
    cl_righthand "1"
    cl_rumblescale "1.0"
    cl_debugrumble "0"
    cl_team "default"
    cl_class "default"
    cl_detail_max_sway "5"
    cl_detail_avoid_radius "64"
    cl_detail_avoid_force "0.4"
    cl_detail_avoid_recover_speed "0.25"
    cl_chatfilters "31"
    cc_linger_time "1.0"
    cc_predisplay_time "0.25"
    cc_subtitles "0"
    cc_lang ""
    crosshair "1"
    cl_observercrosshair "1"
    cam_snapto "0"
    cam_idealyaw "90"
    cam_idealpitch "0"
    cam_idealdist "64"
    c_maxpitch "90"
    c_minpitch "0"
    c_maxyaw "135"
    c_minyaw "-135"
    c_maxdistance "200"
    c_mindistance "30"
    c_orthowidth "100"
    c_orthoheight "100"
    joy_name "joystick"
    joy_forwardthreshold "0.15"
    joy_sidethreshold "0.15"
    joy_pitchthreshold "0.15"
    joy_yawthreshold "0.15"
    joy_forwardsensitivity "-1"
    joy_sidesensitivity "1"
    joy_pitchsensitivity "1"
    joy_yawsensitivity "-1"
    joy_response_move "1"
    joy_response_look "0"
    joy_lowend "1"
    joy_lowmap "1"
    joy_accelscale "0.6"
    joy_autoaimdampenrange "0"
    joy_autoaimdampen "0"
    joy_diagonalpov "0"
    joy_display_input "0"
    joy_wingmanwarrior_turnhack "0"
    cl_upspeed "320"
    cl_forwardspeed "400"
    cl_backspeed "400"
    lookspring "0"
    lookstrafe "0"
    joystick "0"
    m_pitch "0.022"
    m_filter "0"
    sensitivity "8"
    m_side "0.8"
    m_yaw "0.022"
    m_forward "1"
    m_customaccel "0"
    m_customaccel_scale "0.04"
    m_customaccel_max "0"
    m_customaccel_exponent "1"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"
    m_mousespeed "1"
    cl_mouselook "1"
    cl_idealpitchscale "0.8"
    net_graph "3"
    net_scale "5"
    net_graphpos "2"
    net_graphsolid "1"
    voice_modenable "1"
    hud_fastswitch "0"
    muzzleflash_light "0"
    cl_buy_favorite_quiet "0"
    cl_buy_favorite_nowarn "0"
    cl_autowepswitch "1"
    cl_autohelp "1"
    cl_radartype "0"
    cl_radaralpha "200"
    cl_locationalpha "150"
    cl_crosshaircolor "0"
    cl_dynamiccrosshair "1"
    cl_scalecrosshair "1"
    cl_crosshairscale "0"
    cl_crosshairalpha "999"
    cl_crosshairusealpha "1"
    cl_radar_locked "0"
    overview_preferred_mode "1"
    overview_preferred_view_size "600"
    hud_classautokill "1"
    overview_health "1"
    overview_names "1"
    overview_tracks "1"
    overview_locked "1"
    overview_alpha "1.0"
    spec_scoreboard "0"
    cl_spec_mode "1"
    commentary_firstrun "0"
    scene_showfaceto "0"
    ai_report_task_timings_on_limit "0"
    ai_think_limit_label "0"
    npc_height_adjust "1"
    sv_pvsskipanimation "1"
    scene_showlook "0"
    scene_showmoveto "0"
    commentary "0"
    xbox_throttlebias "100"
    xbox_throttlespoof "200"
    xbox_autothrottle "1"
    func_break_max_pieces "15"
    suitvolume "0.25"
    sv_noclipaccelerate "5"
    sv_noclipspeed "5"
    sv_specaccelerate "5"
    sv_specspeed "3"
    sv_specnoclip "1"
    sv_skyname "sky_dust"
    sv_backspeed "0.6"
    joy_wingmanwarrior_centerhack "0"
    joy_axisbutton_threshold "0.3"
    voice_forcemicrecord "1"
    voice_enable "1"
    voice_scale "1"
    snd_duckerthreshold "0.15"
    snd_duckerreleasetime "2.5"
    snd_duckerattacktime "0.5"
    snd_ducktovolume "0.55"
    adsp_debug "0"
    dsp_dist_max "1440.0"
    dsp_dist_min "0.0"
    snd_mixahead "0.1"
    snd_musicvolume "1.0"
    volume "1.0"
    snd_pitchquality "1"
    snd_digital_surround "0"
    vprof_warningmsec "10"
    vprof_unaccounted_limit "0.3"
    vprof_verbose "1"
    vprof_graphheight "256"
    vprof_graphwidth "512"
    texture_budget_background_alpha "128"
    texture_budget_panel_bottom_of_history_fraction ".25"
    texture_budget_panel_height "284"
    texture_budget_panel_width "512"
    texture_budget_panel_y "450"
    texture_budget_panel_x "0"
    budget_panel_height "384"
    budget_panel_width "512"
    budget_panel_y "50"
    budget_panel_x "0"
    budget_background_alpha "128"
    budget_bargraph_range_ms "16.6666666667"
    budget_panel_bottom_of_history_fraction ".25"
    budget_history_range_ms "66.666666667"
    budget_history_numsamplesvisible "100"
    budget_show_history "0"
    budget_show_averages "0"
    budget_show_peaks "1"
    budget_averages_window "30"
    budget_peaks_window "30"
    budget_bargraph_background_alpha "128"
    r_gamma "0.5"
    sv_forcepreload "1"
    sv_voiceenable "1"
    sv_logbans "0"
    sv_log_onefile "0"
    sv_logecho "1"
    sv_logflush "0"
    sv_logfile "1"
    sv_logsdir "logs"
    dsp_enhance_stereo "0"
    dsp_volume "1.0"
    dsp_slow_cpu "0"
    cl_allowupload "1"
    mp_decals "50"
    r_drawmodelstatsoverlaymax "1.5"
    r_drawmodelstatsoverlaymin "0.1"
    r_ambientfactor "5"
    r_ambientfraction "0.1"
    r_ambientmin "0.3"
    r_ambientboost "1"
    r_eyesize "0"
    r_eyeshift_z "0"
    r_eyeshift_y "0"
    r_eyeshift_x "0"
    r_eyemove "1"
    r_eyegloss "1"
    skill "1"
    closecaption "0"
    con_enable "0"
    cl_downloadfilter "nosounds"
    cl_allowdownload "1"
    cl_forcepreload "1"
    cl_soundfile "sound/player/jingle.wav"
    cl_logofile "materials/decals/spraylogo.vtf"
    cl_timeout "30"
    cl_showpluginmessages "1"
    tv_nochat "0"
    sv_unlockedchapters "1"
    cl_updaterate "101"
    cl_cmdrate "100.000000"
    bgmvolume "1"
    password "*****"
    name "*****"


    ma visto che il mio notebook non è adatto al gioco mi hanno passato un config che mi alza nettamente gli fps ed è strutturato così:

    Spoiler:
    // Casey's Source Config
    // Updated 9/21/06

    // _Set netcode settings_
    // _adjusts hitboxes and netcode settings for optimal registration_

    cl_cmdbackup 2
    cl_cmdrate 101
    cl_interp 0.01
    cl_interpolate 1
    cl_lagcomp_errorcheck 1
    cl_lagcompensation 1
    cl_updaterate 101
    cl_smooth 1
    rate 25000

    // _Set graphics settings_
    // _adjusts graphics settings to boost framerate_

    cl_forcepreload 1 // _forces preload to help increase performance_
    cl_phys_props_enable 0 // _disables trash and cans etc_
    cl_phys_props_max 0 // _disables trash and cans etc_
    cl_ragdoll_physics_enable 0 // _disables dead animations and bodies_
    cl_show_splashes 0 // _disables splashes when in water_
    fps_max 101 // _caps FPS_
    mat_forceaniso 0 // _disables anisotropic filtering_
    mat_antialias 0 // _disables antialiasing_
    mat_bloomscale 0
    mat_bumpmap 0 // _disables bumpmapping_
    mat_clipz 1 // _disabled non visible object rendering_
    mat_fastnobump 1 // _faster bump mapping_
    mat_fastspecular 1 // _fast specular lighting_
    mat_mipmaptextures 1 // _texture quality decreases with distance_
    mat_hdr_enabled 0 // _disables high dynamic range lighting_
    mat_picmip 1 // _lower texture quality--set between 0 and 4_
    mat_reducefillrate 1 // _reduces shader fill rate_
    mat_specular 0 // _disables specular lighting_
    mat_trilinear 0 // _disables trilinear filtering_
    mat_wateroverlaysize 16 // _lowers water quality_
    mat_vsync 0 // _disables vertical synchronization_
    mp_decals 50 // _how many bullets etc will be shown_
    muzzleflash_light 0 // _disables muzzleflash_
    r_3dsky 0 // _disables 3D skybox_
    r_avglight 0 // _disables average lighting_
    r_cheapwaterend 1 // _worse water rendering_
    r_cheapwaterstart 1 // _worse water rendering_
    r_decal_cullsize 2 // _lower texture quality at distance_
    r_decals 0 // _disables player sprays_
    r_drawdetailprops 0 // _disables detail props_
    r_drawflecks 0 // _disables bullet impacts_
    r_drawmodeldecals 0 // _disables decals on models_
    r_dynamic 0 // _disables dynamic lighting_
    r_eyes 0 // _removes eyes from player models_
    r_lightaverage 0 // _disables average lighting_
    r_lightinterp 0 // _disables light interpolation_
    r_lod 0 // _adjusts model quality--set between -5 and 5_
    r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_
    r_propsmaxdist 100 // _lower object fading distance_
    r_renderoverlayfragment 0
    r_rootlod 2 // _lower overall game detail level_
    r_shadows 1 // _set to 0 to disable shadows (not recommended)_
    r_teeth 0 // _removes teeth from player models_
    r_waterforceexpensive 0 // _disables high-quality water_
    rope_averagelight 0 // _disables average lighting on ropes_
    rope_smooth 0 // _disables antialiasing on ropes_
    rope_subdiv 0
    rope_wind_dist 0 // _disables wind effects on ropes_

    // _Set instruction sets_
    // _note: verify processor support before enabling_

    //r_3dnow 1 // _enables 3DNow! instruction set_
    //r_mmx 1 // _enables MMX instruction set_
    //r_sse 1 // _enables SSE instruction set_
    //r_sse2 1 // _enables SSE2 instruction set_

    // _Set violence settings_
    // _increases blood to help you see hits better_

    violence_ablood 1
    violence_agibs 1
    violence_hblood 1
    violence_hgibs 1

    // _Set HUD and xhair settings_
    // _adjusts HUD and xhair for easy viewing_

    cl_crosshaircolor 0 // _green crosshair_
    cl_crosshairalpha 999 // _bright crosshair_
    cl_crosshairusealpha 1 // _enables adjustable crosshair brightness_
    cl_c4progressbar 1 // _enables C4 progress bar_
    hud_centerid 1 // _centers player IDs_
    net_graph 3 // _enables net_graph 3--CAL required!_
    net_graphpos 2 // _adjusts netgraph position-set between 1 and 3_

    // _Set various settings_

    budget_show_history 0 // _disables history graph_
    cl_downloadfilter "nosounds" // _disables annoying sound downloads_
    jpeg_quality 100 // _high quality screenshots_
    mat_monitorgamma 1.6 // _maximum ingame brightness_
    sv_forcepreload 1 // _forces preload to help increase performance_

    clear
    echo "_casey's config loaded_"


    Il fatto è che quando vado a modificare qualcosa nelle opzioni tipo la sensibilità del mouse o il nick name mi toglie le migliorie per gli fps del config che vado a mettere e mi da qualche errore di cui non conosco natura.

    Io faccio direttamente copia ed incolla non saprei dove sbaglio o forse devo aggiungere soltanto il config in secondo spoiler al primo...

    C'è nessuno che mi può dare una mano?

  2. #2
    Tedium
    Ospite
    penso di aver risolto cambiando config... nel caso se ho altri problemi li posto

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