E' finita quasi un'ora fa.go 34
Su joystiq viene descritta la demo molto sinteticamente:
8:53AM PDT: Now, "we're all looking for that special someone." We forgot how great looking that second trailer was. Now, they're going to show us a "morsel" of the game. Two Rockstar devs take the stage. The music is a placeholder, so they ask that we not mention it. They've never shown a game to an audience this large before it's release. They remind us that it's a work in progress, so we'll be nice. Something tells us it will impress regardless.
The titles shares all key players from earlier GTA games. This consistency should ensure that the title meets expectations. With GTAIV, they're looking to "create the defining next generation action adventure." They show Niko starting in Star Juntion (Times Square). This is not a rags to riches story, "it's a rags to slightly better rags story."
The game looks like a work in progress. There's some strange clipping with NPCs, and a notable lack of pedestrians. Niko jumps into a car and we're off! There are some definite framerate issues and fill-in, but it's early! The previous GTA games (remember, consistency!) were always smooth. The lighting is incredible! As the sun rises, there's a very distinct atmosphere. It feels like a cold New York City morning. We need a bagel and some coffee.
8:59AM PDT: Niko breaks out his cell phone and calls a buddy for some firepower. (Voiceovers aren't in yet). And that's all they're showing, no shots of the promised firepower. We need to find a buddy we can call for firepower but we'll settle for bagels and coffee right now.