Gala89
uppo un pò la disc per non aprire un altro topic, dato che mi servono solo 2 cagate... dunque, non riesco ad ottenere alcuni punti abilità:
non riesco.. siccome alla fine del livello ci sono nemici volanti fuori dalla finestra, e per concluderlo devo ucciderli, ma con la chiave non ci arrivo.. non ho idea di come possa fare...
cosa sono i trasportatori di contenitori??
come cavolo si fa?? le prime due fiammate le evito, ma la terza si attiva sempre appena prima che io passi...
sapreste aiutarmi?? grazie mille

1-non occorre che elimini tutti i nemici, devi sopravvivere e arrivare alla fine del livello usando solo la chiave per eventualemnte eliminarli
oppure guarda qui
http://www.youtube.com/watch?v=7fLEmo8m8Kw
http://www.youtube.com/watch?v=Zqui0HtYdB0
2-sono quelle specie di casse triangolari bianche
3-tosto, ma ci sono tanti video su youtube
http://www.youtube.com/watch?v=w7jV1M1iw4g
http://www.youtube.com/watch?v=XBUgY4yhNns
su gamefaqs come al solito ci sono strategie dettagliate
http://www.gamefaqs.com/console/ps3/file/932369/50619
Wrench Ninja 3 (10)- Use only the wrench to make it to the robo-wings segment.
=This one can be a pain. I did it the first time through the level, and
got it, but others have had trouble. My advice would be to do this the
VERY first time you get to this level, as attempting this in challenge
mode will be more difficult, but still possible.
Here's Hazzardous's view on how to get the SP.
"I have actually discovered it's far more easier to get this skill point
after you have completed the planet and then come back to claim it after
you get your ship. The trick is that you have to remember the path you
took to get to the first green platform as once you get the robo wings,
all the green platforms activate (especially those that are BEFORE the
first one you encountered). By attempting this after you beat the
planet, you can avoid those damn cyclo drones and those propeller
drophyds."
Collector's Addition (10)- Collect all 10 cargo containers.
=Just shoot all of the white-looking trianglar containers. Shooting the
colored containers gains a gold bolt.
Fast and Firey-ous (10)- Use the charge boots to cross the bridge to the arena
without being burned.
=This one is a pain in the rear. I had a lot of difficulty getting this
point, and so did a lot of other users. My advice is to attempt this
the first time you go through the path to the arena per walkthrough. The
reason for this is that after you make it into the arena, a holo-shield
comes up preventing you from obtaining the point. Just go back and forth
across the bridge and eventually you'll get the point.
Craig Pagelson gave this hint:
"I ended up combining part of the guide's strategy with my own and had
no problems. My problem was that the third flamethrower-thing for the
fast and the fiery-ous skill point would stop before I could cross the
bridge, resulting in lots of pain on every attempt. The problem was
that it took too long to walk backwards in strafe mode then use the
charge boots. After dying several times, I tried something different.
While in strafe mode, standing directly in front of the first jet of
flame, I backflipped then immediately used the charge boots as soon as
I hit the ground. It worked perfectly the very first time. And another
thing I discovered after a few attempts, the first and second jets of
flame can actually be made to start at different times than each other.
It's best to have both going at the same time. All you have to do is
run away from the bridge a little bit and then return, and when the
first jet of flame goes, run up to it and the second should start at
the exact same time."