Per vedere la parte precedente di questo thread clicca qui: http://forum.gamesvillage.it/showthread.php?t=675139
Diciamo.. che questo è il vero gioco che voleva far uscire la Bohemia e Arma1 è soltano una Beta.
Per video e il resto andare qui.
http://www.arma-rpg.com/news-general...s-t2679.0.html
Il gioco esce il Q1 2009
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This time the most important information:
Campaign features:
• Various outputs of the possible history
• No linear game behavior
• Dynamic Konservationen with NPC's
• Glaubwürdiger story plot, which in the current geopolitical situation.
Real Virtuality 3 - Engine:
• Multi-core support
• DirectX 9 (Shader Model 3)
• "Parallax texture mapping"
• "Hemispherical Lighting"
• Micro AI (gestures, fire suppression, centimeter precision)
• Built dynamic conversation system
The island Chernaurus:
• 225 sq km area (based on real satellite data)
• 1 million 3D Objects
• 350 kilometres of road
• 50 towns and villages
• Hügelige looking rural landscapes with gebirgigem coastline
• living environment with civilians and wilderness
Weapons:
More than 40 weapons, and portable rocket launchers with western and eastern origin in more than 80 variations. The penetrating power of each weapon as the island is based on original data. but there is finally tracer variations of ammunition
Blog di uno della Bohemia :
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.. it's already too late!
Maruk here - project lead of Flashpoint since 1998 (which we signed with Codemasters in September 2000 to finally bring you our Operation Flashpoint in June 2001) and now after years, with some more grey hair on my head, project lead of ArmA II.
We were quite silent in recent months and I guess that will not change much anytime soon - busy working on ArmA II to make it as good as we can. We know ArmA was often a rough experience, especially from the beginning but we worked as hard as we could to bring you what it is now: ArmA 1.14. ArmA II development is going well and it is in many aspects a similar experience to that of developing Flashpoint - and that's also the reason why we need a bit more time so ArmA II definitely will not be released this year in any territory. Hopefully, this time will not only help us to create a much better game but also will allow the ArmA community to produce some more great content for ArmA.
It's a very exciting and challenging time for us. Please wish us luck!
Attached are some brand new ArmA II screenshots for your reference (screen grabbed on my gold old rig: Core2Duo 6750 2.66 GHz + GF8800GT/512 + 2 GB RAM):
Pictures in game by Maruk on his E6750/8800GT-512MB/2GB Machine: