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</html><thumbnail_url>https://www.gamesvillage.it/wp-content/uploads/2018/05/agony_1.jpg</thumbnail_url><thumbnail_width>1920</thumbnail_width><thumbnail_height>1080</thumbnail_height><description>Si rischia di diventare banali gi&#xE0; nelle prime battute recensendo Agony, opera prima dello studio polacco MadMind e, in precedenza, progetto da Kickstarter infine arrivato sugli scaffali con una buona dose di aspettative. Tutte, meglio chiarirlo in apertura, puntualmente disattese. Agony &#xE8;, come da titolo, un&#x2019;agonia. Un&#x2019;agonia tecnica, di idee, di level design. Un&#x2019;agonia, a [&hellip;]</description></oembed>
